15 lines
274 B
C#

using System;
namespace UnityEngine.Rendering.HighDefinition
{
[Flags]
internal enum UberPostFeatureFlags
{
None = 0,
ChromaticAberration = 1 << 0,
Vignette = 1 << 1,
LensDistortion = 1 << 2,
EnableAlpha = 1 << 3
}
}