12 lines
310 B
C#
12 lines
310 B
C#
using System.Threading.Tasks;
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using UnityEngine;
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using UnityEngine.UI;
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namespace That_One_Nerd.Unity.Games.ArcadeManiac.Minigames.EntityMarchDream.Bunches.StartMenu
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{
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public class AnyKeyText : MonoBehaviour
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{
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private void Update() { if (StartMenu.AnyKeyPressed) Destroy(gameObject); }
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}
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}
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