15 lines
837 B
Plaintext
15 lines
837 B
Plaintext
${VFXBegin:VFXPassForward}"UniversalForwardOnly"${VFXEnd}
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${VFXBegin:VFXPassShadow}"ShadowCaster"${VFXEnd}
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${VFXBegin:VFXPassVelocity}"MotionVectors"${VFXEnd}
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${VFXBegin:VFXPassDepth}"DepthOnly"${VFXEnd}
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${VFXBegin:VFXPassForwardAdditionalPragma}#pragma multi_compile_fog${VFXEnd}
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${VFXBegin:VFXShaderGraphFunctionsInclude}
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#include "Packages/com.unity.render-pipelines.core/ShaderLibrary/Common.hlsl"
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#include "Packages/com.unity.render-pipelines.core/ShaderLibrary/Packing.hlsl"
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#include "Packages/com.unity.render-pipelines.core/ShaderLibrary/Color.hlsl"
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#include "Packages/com.unity.render-pipelines.core/ShaderLibrary/EntityLighting.hlsl"
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#include "Packages/com.unity.render-pipelines.universal/ShaderLibrary/Lighting.hlsl"
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#include "Packages/com.unity.render-pipelines.universal/ShaderLibrary/ShaderGraphFunctions.hlsl"
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${VFXEnd}
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