2021-09-09 20:42:29 -04:00

44 lines
1.8 KiB
C#

namespace UnityEditor.Dot
{
static class DotAttribute
{
public static readonly string Label = "label";
public static readonly string HeadLabel = "headlabel";
public static readonly string TailLabel = "taillabel";
public static readonly string Shape = "shape";
public static readonly string Color = "color";
public static readonly string Style = "style";
}
static class DotShape
{
public static readonly string None = "plaintext";
public static readonly string Box = "box";
public static readonly string Ellipse = "ellipse";
public static readonly string Square = "square";
}
static class DotColor
{
public static readonly string Black = "black";
public static readonly string White = "white";
public static readonly string Red = "red";
public static readonly string Green = "green";
public static readonly string Blue = "blue";
public static readonly string Cyan = "cyan";
public static readonly string Yellow = "yellow";
public static readonly string Orange = "orange";
public static readonly string SlateGray = "lightslategray";
public static readonly string Gray = "gray";
public static readonly string LightGray = "lightgray";
public static readonly string SteelBlue = "steelblue";
}
static class DotStyle
{
public static readonly string Filled = "filled";
public static readonly string Solid = "solid";
public static readonly string Dotted = "dotted";
}
}