44 lines
1.8 KiB
C#
44 lines
1.8 KiB
C#
namespace UnityEditor.Dot
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{
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static class DotAttribute
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{
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public static readonly string Label = "label";
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public static readonly string HeadLabel = "headlabel";
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public static readonly string TailLabel = "taillabel";
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public static readonly string Shape = "shape";
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public static readonly string Color = "color";
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public static readonly string Style = "style";
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}
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static class DotShape
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{
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public static readonly string None = "plaintext";
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public static readonly string Box = "box";
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public static readonly string Ellipse = "ellipse";
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public static readonly string Square = "square";
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}
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static class DotColor
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{
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public static readonly string Black = "black";
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public static readonly string White = "white";
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public static readonly string Red = "red";
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public static readonly string Green = "green";
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public static readonly string Blue = "blue";
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public static readonly string Cyan = "cyan";
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public static readonly string Yellow = "yellow";
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public static readonly string Orange = "orange";
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public static readonly string SlateGray = "lightslategray";
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public static readonly string Gray = "gray";
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public static readonly string LightGray = "lightgray";
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public static readonly string SteelBlue = "steelblue";
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}
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static class DotStyle
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{
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public static readonly string Filled = "filled";
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public static readonly string Solid = "solid";
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public static readonly string Dotted = "dotted";
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}
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}
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