2021-09-09 20:42:29 -04:00

27 lines
1.1 KiB
C#

using System.Runtime.CompilerServices;
[assembly: InternalsVisibleTo("Unity.VisualEffectGraph.EditorTests")]
[assembly: InternalsVisibleTo("Unity.VisualEffectGraph.EditorTests-testable")]
[assembly: InternalsVisibleTo("Unity.VisualEffectGraph.RuntimeTests")]
[assembly: InternalsVisibleTo("Unity.VisualEffectGraph.RuntimeTests-testable")]
[assembly: InternalsVisibleTo("Unity.Testing.VisualEffectGraph.Tests")]
[assembly: InternalsVisibleTo("Unity.Testing.VisualEffectGraph.Tests-testable")]
[assembly: InternalsVisibleTo("Unity.Testing.VisualEffectGraph.EditorTests")]
[assembly: InternalsVisibleTo("Unity.Testing.VisualEffectGraph.EditorTests-testable")]
[assembly: InternalsVisibleTo("Unity.RenderPipelines.HighDefinition.Editor")]
[assembly: InternalsVisibleTo("Unity.RenderPipelines.HighDefinition.Editor-testable")]
namespace UnityEditor.VFX
{
static class VisualEffectGraphPackageInfo
{
public static string assetPackagePath
{
get
{
return "Packages/com.unity.visualeffectgraph";
}
}
}
}