13 lines
264 B
C#
13 lines
264 B
C#
using System;
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namespace UnityEditor.VFX
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{
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interface IVFXSubRenderer
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{
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bool hasShadowCasting { get; }
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bool hasMotionVector { get; }
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// TODO Add other per output rendering settings here
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int sortPriority { get; set; }
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}
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}
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