38 lines
886 B
C#
38 lines
886 B
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using UnityEditor.Experimental.GraphView;
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using UnityEngine;
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using UnityEngine.UIElements;
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namespace UnityEditor.VFX.UI
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{
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class SuperCollapser : Manipulator
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{
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public SuperCollapser()
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{
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}
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protected override void RegisterCallbacksOnTarget()
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{
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target.RegisterCallback<MouseDownEvent>(OnMouseUp);
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}
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protected override void UnregisterCallbacksFromTarget()
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{
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target.UnregisterCallback<MouseDownEvent>(OnMouseUp);
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}
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void OnMouseUp(MouseDownEvent e)
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{
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if (e.clickCount == 2)
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{
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VFXNodeUI slotContainer = (VFXNodeUI)target;
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slotContainer.controller.superCollapsed = !slotContainer.superCollapsed;
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}
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}
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}
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}
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