2021-09-09 20:42:29 -04:00

15 lines
302 B
C#

using System;
using UnityEngine;
using UnityEngine.Rendering;
using UnityEngine.Rendering.HighDefinition;
using UnityEngine.Serialization;
namespace UnityEditor.Rendering.HighDefinition.ShaderGraph
{
enum ShaderGraphVersion
{
Initial = 0,
FirstTimeMigration = Initial,
}
}