2021-09-09 20:42:29 -04:00

22 lines
564 B
C#

using System;
using System.Linq;
using System.Runtime.CompilerServices;
using UnityEngine;
using UnityEngine.VFX;
namespace UnityEditor.VFX
{
class VFXExpressionBakeCurve : VFXExpression
{
public VFXExpressionBakeCurve() : this(VFXValue<AnimationCurve>.Default)
{
}
public VFXExpressionBakeCurve(VFXExpression curve) : base(Flags.InvalidOnGPU, new VFXExpression[1] { curve })
{
}
sealed public override VFXExpressionOperation operation { get { return VFXExpressionOperation.BakeCurve; } }
}
}