2021-09-09 20:42:29 -04:00

43 lines
1.7 KiB
C#

using System;
using UnityEngine.Serialization;
namespace UnityEngine.Rendering.HighDefinition
{
partial class ProxyVolume : IVersionable<ProxyVolume.Version>, ISerializationCallbackReceiver
{
enum Version
{
Initial,
InfiniteProjectionInShape
}
static readonly MigrationDescription<Version, ProxyVolume> k_Migration = MigrationDescription.New(
MigrationStep.New(Version.InfiniteProjectionInShape, (ProxyVolume p) =>
{
#pragma warning disable CS0618
if (p.shape == ProxyShape.Sphere && p.m_ObsoleteSphereInfiniteProjection
|| p.shape == ProxyShape.Box && p.m_ObsoleteBoxInfiniteProjection)
#pragma warning restore CS0618
{
p.shape = ProxyShape.Infinite;
}
})
);
[SerializeField]
Version m_CSVersion = MigrationDescription.LastVersion<Version>();
Version IVersionable<Version>.version { get => m_CSVersion; set => m_CSVersion = value; }
// Obsolete fields
[SerializeField, FormerlySerializedAs("m_SphereInfiniteProjection"), Obsolete("For data migration")]
bool m_ObsoleteSphereInfiniteProjection = false;
[SerializeField, FormerlySerializedAs("m_BoxInfiniteProjection"), Obsolete("Kept only for compatibility. Use m_Shape instead")]
bool m_ObsoleteBoxInfiniteProjection = false;
/// <summary>Serialization callback</summary>
void ISerializationCallbackReceiver.OnBeforeSerialize() {}
/// <summary>Serialization callback</summary>
void ISerializationCallbackReceiver.OnAfterDeserialize() => k_Migration.Migrate(this);
}
}