11 lines
373 B
Plaintext
11 lines
373 B
Plaintext
{
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SubShader
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{
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${VFXInclude("Shaders/VFXParticleHeader.template")}
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${VFXInclude("Shaders/ParticleMeshes/PassSelection.template")}
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${VFXInclude("Shaders/ParticleMeshes/PassDepth.template"),IS_OPAQUE_PARTICLE}
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${VFXInclude("Shaders/ParticleMeshes/PassForward.template")}
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${VFXInclude("Shaders/ParticleMeshes/PassShadowCaster.template"),USE_CAST_SHADOWS_PASS}
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}
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}
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