13 lines
210 B
Plaintext
13 lines
210 B
Plaintext
// Forward pass
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Pass
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{
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Tags { "LightMode"="SceneSelectionPass" }
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ZWrite Off
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HLSLPROGRAM
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#define VFX_PASSDEPTH VFX_PASSDEPTH_SELECTION
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${VFXInclude("Shaders/ParticleDecals/Pass.template")}
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ENDHLSL
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}
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