2021-09-09 20:42:29 -04:00

13 lines
256 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace UnityEditor.Experimental.VFX.Utility
{
class PointCacheAsset : ScriptableObject
{
public int PointCount;
public Texture2D[] surfaces;
}
}