2021-09-09 20:42:29 -04:00

17 lines
642 B
C#

namespace UnityEngine.Rendering.HighDefinition
{
/// <summary>
/// Use this components to define a proxy volume for the reflection probes.
/// </summary>
[HelpURL(Documentation.baseURL + Documentation.version + Documentation.subURL + "Reflection-Proxy-Volume" + Documentation.endURL)]
[AddComponentMenu("Rendering/Reflection Proxy Volume")]
public class ReflectionProxyVolumeComponent : MonoBehaviour
{
[SerializeField]
ProxyVolume m_ProxyVolume = new ProxyVolume();
/// <summary>Access to proxy volume parameters</summary>
public ProxyVolume proxyVolume => m_ProxyVolume;
}
}