11 lines
343 B
C#

using UnityEngine;
namespace That_One_Nerd.Unity.Games.ArcadeManiac.Misc.ObjectModels
{
public static class GlobalConfig
{
public static string SaveDataPath = Application.persistentDataPath + "/../Arcade Maniac Global/Save Data";
// ^ this might change, not sure yet. all depends on how I set the launcher up.
}
}