15 lines
444 B
C#
15 lines
444 B
C#
namespace UnityEngine.Rendering.HighDefinition
|
|
{
|
|
/// <summary>
|
|
/// Implement this interface on every post process volumes
|
|
/// </summary>
|
|
public interface IPostProcessComponent
|
|
{
|
|
/// <summary>
|
|
/// Tells if the post process needs to be rendered or not.
|
|
/// </summary>
|
|
/// <returns><c>true</c> if the effect should be rendered, <c>false</c> otherwise.</returns>
|
|
bool IsActive();
|
|
}
|
|
}
|