2021-09-09 20:42:29 -04:00

15 lines
444 B
C#

namespace UnityEngine.Rendering.HighDefinition
{
/// <summary>
/// Implement this interface on every post process volumes
/// </summary>
public interface IPostProcessComponent
{
/// <summary>
/// Tells if the post process needs to be rendered or not.
/// </summary>
/// <returns><c>true</c> if the effect should be rendered, <c>false</c> otherwise.</returns>
bool IsActive();
}
}