22 lines
482 B
C#
22 lines
482 B
C#
using System;
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using UnityEngine;
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namespace That_One_Nerd.Unity.Games.ArcadeManiac.Minigames.HackerMagic.ObjectModels
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{
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[Serializable]
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public struct MarkupComponent
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{
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public Color Color;
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public bool MarkBold;
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public bool MarkItalic;
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public string Text;
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public MarkupInfo ToMarkupInfo() => new MarkupInfo
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{
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Color = Color,
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MarkBold = MarkBold,
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MarkItalic = MarkItalic
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};
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}
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}
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