11 lines
343 B
C#
11 lines
343 B
C#
using UnityEngine;
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namespace That_One_Nerd.Unity.Games.ArcadeManiac.Misc.ObjectModels
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{
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public static class GlobalConfig
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{
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public static string SaveDataPath = Application.persistentDataPath + "/../Arcade Maniac Global/Save Data";
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// ^ this might change, not sure yet. all depends on how I set the launcher up.
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}
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}
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