43 lines
1.2 KiB
C#
43 lines
1.2 KiB
C#
using NUnit.Framework;
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using System;
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namespace UnityEngine.Rendering.HighDefinition.Tests
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{
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class HDRenderUtilitiesTests
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{
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[Test]
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public void RenderThrowWhenTargetIsNull()
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{
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Assert.Throws<ArgumentNullException>(() => HDRenderUtilities.Render(
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default(CameraSettings),
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default(CameraPositionSettings),
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null
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));
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}
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[Test]
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public void RenderThrowWhenFrameSettingsIsNull()
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{
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// should throw error that Texture2D is no RenderTexture
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Assert.Throws<ArgumentException>(() => HDRenderUtilities.Render(
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default(CameraSettings),
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default(CameraPositionSettings),
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Texture2D.whiteTexture
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));
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}
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[Test]
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public void RenderThrowWhenTargetIsNotARenderTextureForTex2DRendering()
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{
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Assert.Throws<ArgumentException>(() => HDRenderUtilities.Render(
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new CameraSettings
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{
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renderingPathCustomFrameSettings = default
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},
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default(CameraPositionSettings),
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Texture2D.whiteTexture
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));
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}
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}
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}
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