2021-09-09 20:42:29 -04:00

35 lines
1.5 KiB
HLSL

#ifdef UNITY_SHADER_VARIABLES_MATRIX_DEFS_LEGACY_UNITY_INCLUDED
#error Mixing HDCamera and legacy Unity matrix definitions
#endif
#ifndef UNITY_SHADER_VARIABLES_MATRIX_DEFS_HDCAMERA_INCLUDED
#define UNITY_SHADER_VARIABLES_MATRIX_DEFS_HDCAMERA_INCLUDED
#if defined(USING_STEREO_MATRICES)
#define UNITY_MATRIX_V _XRViewMatrix[unity_StereoEyeIndex]
#define UNITY_MATRIX_I_V _XRInvViewMatrix[unity_StereoEyeIndex]
#define UNITY_MATRIX_P OptimizeProjectionMatrix(_XRProjMatrix[unity_StereoEyeIndex])
#define UNITY_MATRIX_I_P _XRInvProjMatrix[unity_StereoEyeIndex]
#define UNITY_MATRIX_VP _XRViewProjMatrix[unity_StereoEyeIndex]
#define UNITY_MATRIX_I_VP _XRInvViewProjMatrix[unity_StereoEyeIndex]
#define UNITY_MATRIX_UNJITTERED_VP _XRNonJitteredViewProjMatrix[unity_StereoEyeIndex]
#define UNITY_MATRIX_PREV_VP _XRPrevViewProjMatrix[unity_StereoEyeIndex]
#define UNITY_MATRIX_PREV_I_VP _XRPrevInvViewProjMatrix[unity_StereoEyeIndex]
#else
#define UNITY_MATRIX_V _ViewMatrix
#define UNITY_MATRIX_I_V _InvViewMatrix
#define UNITY_MATRIX_P OptimizeProjectionMatrix(_ProjMatrix)
#define UNITY_MATRIX_I_P _InvProjMatrix
#define UNITY_MATRIX_VP _ViewProjMatrix
#define UNITY_MATRIX_I_VP _InvViewProjMatrix
#define UNITY_MATRIX_UNJITTERED_VP _NonJitteredViewProjMatrix
#define UNITY_MATRIX_PREV_VP _PrevViewProjMatrix
#define UNITY_MATRIX_PREV_I_VP _PrevInvViewProjMatrix
#endif // USING_STEREO_MATRICES
#endif // UNITY_SHADER_VARIABLES_MATRIX_DEFS_HDCAMERA_INCLUDED