2021-09-09 20:42:29 -04:00

16 lines
466 B
HLSL

//
// This file was automatically generated. Please don't edit by hand. Execute Editor command [ Edit / Render Pipeline / Generate Shader Includes ] instead
//
#ifndef SCREENSPACEGLOBALILLUMINATION_CS_HLSL
#define SCREENSPACEGLOBALILLUMINATION_CS_HLSL
//
// UnityEngine.Rendering.HighDefinition.IndirectDiffuseMode: static fields
//
#define INDIRECTDIFFUSEMODE_OFF (0)
#define INDIRECTDIFFUSEMODE_SCREEN_SPACE (1)
#define INDIRECTDIFFUSEMODE_RAYTRACE (2)
#endif