38 lines
1.4 KiB
HLSL
38 lines
1.4 KiB
HLSL
//
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// This file was automatically generated. Please don't edit by hand. Execute Editor command [ Edit / Render Pipeline / Generate Shader Includes ] instead
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//
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#ifndef SHADERCONFIG_CS_HLSL
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#define SHADERCONFIG_CS_HLSL
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//
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// UnityEngine.Rendering.HighDefinition.ProbeVolumesEncodingModes: static fields
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//
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#define PROBEVOLUMESENCODINGMODES_SPHERICAL_HARMONICS_L0 (0)
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#define PROBEVOLUMESENCODINGMODES_SPHERICAL_HARMONICS_L1 (1)
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#define PROBEVOLUMESENCODINGMODES_SPHERICAL_HARMONICS_L2 (2)
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//
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// UnityEngine.Rendering.HighDefinition.ProbeVolumesBilateralFilteringModes: static fields
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//
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#define PROBEVOLUMESBILATERALFILTERINGMODES_DISABLED (0)
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#define PROBEVOLUMESBILATERALFILTERINGMODES_VALIDITY (1)
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#define PROBEVOLUMESBILATERALFILTERINGMODES_OCTAHEDRAL_DEPTH (2)
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//
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// UnityEngine.Rendering.HighDefinition.ShaderOptions: static fields
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//
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#define SHADEROPTIONS_COLORED_SHADOW (1)
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#define SHADEROPTIONS_CAMERA_RELATIVE_RENDERING (1)
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#define SHADEROPTIONS_PRE_EXPOSITION (1)
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#define SHADEROPTIONS_PRECOMPUTED_ATMOSPHERIC_ATTENUATION (0)
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#define SHADEROPTIONS_XR_MAX_VIEWS (2)
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#define SHADEROPTIONS_ENABLE_PROBE_VOLUMES (0)
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#define SHADEROPTIONS_PROBE_VOLUMES_ADDITIVE_BLENDING (1)
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#define SHADEROPTIONS_PROBE_VOLUMES_BILATERAL_FILTERING_MODE (1)
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#define SHADEROPTIONS_PROBE_VOLUMES_ENCODING_MODE (1)
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#define SHADEROPTIONS_AREA_LIGHTS (1)
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#define SHADEROPTIONS_BARN_DOOR (0)
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#endif
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