32 lines
801 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using Unity.PlasticSCM.Editor.UI;
namespace Unity.PlasticSCM.Editor
{
internal static class PlasticNotification
{
internal enum Status
{
None,
IncomingChanges,
Conflicts
}
internal static Texture GetIcon(Status status)
{
Images.Name iconName = Images.Name.IconPlasticView;
if (status == Status.IncomingChanges)
{
iconName = Images.Name.IconPlasticNotifyIncoming;
}
else if (status == Status.Conflicts)
{
iconName = Images.Name.IconPlasticNotifyConflict;
}
return Images.GetImage(iconName);
}
}
}