42 lines
4.5 KiB
Plaintext
42 lines
4.5 KiB
Plaintext
-a="E:\Kyle's Stuff\Gits\Repos\Arcade-Maniac\Source\Library\PlayerScriptAssemblies\Assembly-CSharp.dll"
|
|
-a="E:\Kyle's Stuff\Gits\Repos\Arcade-Maniac\Source\Library\PlayerScriptAssemblies\Unity.2D.Tilemap.Extras.dll"
|
|
-a="E:\Kyle's Stuff\Gits\Repos\Arcade-Maniac\Source\Library\PlayerScriptAssemblies\Unity.InternalAPIEngineBridge.001.dll"
|
|
-a="E:\Kyle's Stuff\Gits\Repos\Arcade-Maniac\Source\Library\PlayerScriptAssemblies\Unity.2D.PixelPerfect.dll"
|
|
-a="E:\Kyle's Stuff\Gits\Repos\Arcade-Maniac\Source\Library\PlayerScriptAssemblies\Unity.VisualEffectGraph.Runtime.dll"
|
|
-a="E:\Kyle's Stuff\Gits\Repos\Arcade-Maniac\Source\Library\PlayerScriptAssemblies\UnityEngine.TestRunner.dll"
|
|
-a="E:\Kyle's Stuff\Gits\Repos\Arcade-Maniac\Source\Library\PlayerScriptAssemblies\Unity.Timeline.dll"
|
|
-a="E:\Kyle's Stuff\Gits\Repos\Arcade-Maniac\Source\Library\PlayerScriptAssemblies\Unity.TextMeshPro.dll"
|
|
-a="E:\Kyle's Stuff\Gits\Repos\Arcade-Maniac\Source\Library\PlayerScriptAssemblies\Unity.RenderPipelines.HighDefinition.Runtime.dll"
|
|
-a="E:\Kyle's Stuff\Gits\Repos\Arcade-Maniac\Source\Library\PlayerScriptAssemblies\Unity.VisualScripting.Flow.dll"
|
|
-a="E:\Kyle's Stuff\Gits\Repos\Arcade-Maniac\Source\Library\PlayerScriptAssemblies\Unity.RenderPipelines.Core.ShaderLibrary.dll"
|
|
-a="E:\Kyle's Stuff\Gits\Repos\Arcade-Maniac\Source\Library\PlayerScriptAssemblies\UnityEngine.UI.dll"
|
|
-a="E:\Kyle's Stuff\Gits\Repos\Arcade-Maniac\Source\Library\PlayerScriptAssemblies\Unity.VisualScripting.Core.dll"
|
|
-a="E:\Kyle's Stuff\Gits\Repos\Arcade-Maniac\Source\Library\PlayerScriptAssemblies\Unity.Mathematics.dll"
|
|
-a="E:\Kyle's Stuff\Gits\Repos\Arcade-Maniac\Source\Library\PlayerScriptAssemblies\Unity.2D.IK.Runtime.dll"
|
|
-a="E:\Kyle's Stuff\Gits\Repos\Arcade-Maniac\Source\Library\PlayerScriptAssemblies\Unity.RenderPipelines.Core.Runtime.dll"
|
|
-a="E:\Kyle's Stuff\Gits\Repos\Arcade-Maniac\Source\Library\PlayerScriptAssemblies\Unity.2D.Animation.Triangle.Runtime.dll"
|
|
-a="E:\Kyle's Stuff\Gits\Repos\Arcade-Maniac\Source\Library\PlayerScriptAssemblies\Unity.2D.Animation.Runtime.dll"
|
|
-a="E:\Kyle's Stuff\Gits\Repos\Arcade-Maniac\Source\Library\PlayerScriptAssemblies\Unity.RenderPipelines.ShaderGraph.ShaderGraphLibrary.dll"
|
|
-a="E:\Kyle's Stuff\Gits\Repos\Arcade-Maniac\Source\Library\PlayerScriptAssemblies\Unity.2D.Common.Runtime.dll"
|
|
-a="E:\Kyle's Stuff\Gits\Repos\Arcade-Maniac\Source\Library\PlayerScriptAssemblies\Unity.RenderPipelines.HighDefinition.Config.Runtime.dll"
|
|
-a="E:\Kyle's Stuff\Gits\Repos\Arcade-Maniac\Source\Library\PlayerScriptAssemblies\Unity.2D.SpriteShape.Runtime.dll"
|
|
-a="E:\Kyle's Stuff\Gits\Repos\Arcade-Maniac\Source\Library\PlayerScriptAssemblies\Unity.VisualScripting.State.dll"
|
|
-a="E:\Kyle's Stuff\Gits\Repos\Arcade-Maniac\Source\Library\PackageCache\com.unity.nuget.newtonsoft-json@2.0.0\Runtime\AOT\Newtonsoft.Json.dll"
|
|
-a="E:\Kyle's Stuff\Gits\Repos\Arcade-Maniac\Source\Library\PackageCache\com.unity.nuget.newtonsoft-json@2.0.0\Runtime\Portable\Newtonsoft.Json.dll"
|
|
-a="E:\Kyle's Stuff\Gits\Repos\Arcade-Maniac\Source\Library\PackageCache\com.unity.visualscripting@1.6.1\Runtime\VisualScripting.Flow\Dependencies\NCalc\Unity.VisualScripting.Antlr3.Runtime.dll"
|
|
-a="E:\Kyle's Stuff\Gits\Repos\Arcade-Maniac\Source\Library\PackageCache\com.unity.nuget.newtonsoft-json@2.0.0\Runtime\Newtonsoft.Json.dll"
|
|
-a="E:\Kyle's Stuff\Gits\Repos\Arcade-Maniac\Source\Library\PackageCache\com.unity.ext.nunit@1.0.6\net35\unity-custom\nunit.framework.dll"
|
|
-s="E:\Unity Editors\2021.1.26f1\Editor\Data\Managed\UnityEngine"
|
|
-s="E:\Kyle's Stuff\Gits\Repos\Arcade-Maniac\Source\Library\PlayerScriptAssemblies"
|
|
-s="E:\Kyle's Stuff\Gits\Repos\Arcade-Maniac\Source\Library\PackageCache\com.unity.nuget.newtonsoft-json@2.0.0\Runtime\AOT"
|
|
-s="E:\Kyle's Stuff\Gits\Repos\Arcade-Maniac\Source\Library\PackageCache\com.unity.nuget.newtonsoft-json@2.0.0\Runtime\Portable"
|
|
-s="E:\Kyle's Stuff\Gits\Repos\Arcade-Maniac\Source\Library\PackageCache\com.unity.visualscripting@1.6.1\Runtime\VisualScripting.Flow\Dependencies\NCalc"
|
|
-s="E:\Kyle's Stuff\Gits\Repos\Arcade-Maniac\Source\Library\PackageCache\com.unity.nuget.newtonsoft-json@2.0.0\Runtime"
|
|
-s="E:\Kyle's Stuff\Gits\Repos\Arcade-Maniac\Source\Library\PackageCache\com.unity.ext.nunit@1.0.6\net35\unity-custom"
|
|
-s="E:\Unity Editors\2021.1.26f1\Editor\Data\Managed\UnityEngine"
|
|
-s="E:\Unity Editors\2021.1.26f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api"
|
|
-s="E:\Unity Editors\2021.1.26f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades"
|
|
-o="E:\Kyle's Stuff\Gits\Repos\Arcade-Maniac\Source\Library\BuildPlayerData\Player"
|
|
-rn="RuntimeInitializeOnLoads.json"
|
|
-tn="TypeDb-All.json"
|