27 lines
715 B
C#

using System;
using UnityEngine;
using UnityEngine.Events;
using UnityEngine.UI;
namespace That_One_Nerd.Unity.Games.ArcadeManiac.Minigames.TheAverage9To5Job.Abstract
{
[Serializable]
public struct GameScene
{
public string Title;
[TextArea]
public string Text;
public float TextSpeed;
public string[] Options;
public GameScene(string text, params string[] options) => this = new GameScene("", text, 1, options);
public GameScene(string title, string text, float textSpeed, params string[] options)
{
Title = title;
Text = text;
TextSpeed = textSpeed;
Options = options;
}
}
}