Arcade-Maniac/Source/GlobalSuppressions.cs

9 lines
501 B
C#

// This file is used by Code Analysis to maintain SuppressMessage
// attributes that are applied to this project.
// Project-level suppressions either have no target or are given
// a specific target and scoped to a namespace, type, member, etc.
using System.Diagnostics.CodeAnalysis;
[assembly: SuppressMessage("Style", "IDE0090:Use 'new(...)'", Justification = "<Pending>", Scope = "member", Target = "~M:That_One_Nerd.Unity.Games.ArcadeManiac.Minigames.EntityMarchDream.PlayerCamera.Update")]