// // This file was automatically generated. Please don't edit by hand. Execute Editor command [ Edit / Render Pipeline / Generate Shader Includes ] instead // #ifndef PREINTEGRATEDFGD_CS_HLSL #define PREINTEGRATEDFGD_CS_HLSL // // UnityEngine.Rendering.HighDefinition.PreIntegratedFGD+FGDTexture: static fields // #define FGDTEXTURE_RESOLUTION (64) #endif