# Sign Menu Path : **Operator > Math > Arithmetic > Sign** The **Sign** Operator calculates the sign of the input and returns whether the input is positive, negative, or 0: - If **X** is greater than 0, the result is 1. - If **X** is less than 0, the result is -1. - If **X** is 0, the result is 0. For example, an input of (0.3, 0.4, -5) outputs (1, 1, -1). This Operator accepts a number of input values of various types. For the list of types this Operator can use, see [Available Types](#available-types). This Operator always returns a value in the same type as its input. ## Operator properties | **Input** | **Type** | **Description** | | --------- | --------------------------------------- | ---------------------------------- | | **X** | [Configurable](#operator-configuration) | The value this Operator evaluates. | | **Output** | **Type** | **Description** | | ---------- | --------- | ------------------------------------------------------------ | | **Out** | Dependent | The value of the input subtracted from one. The **Type** changes to match the type of **X**. | ## Operator configuration To view the Operator's configuration, click the **cog** icon in the Operator's header. Use the drop-down to select the type for the **X** port. For the list of types this property supports, see [Available Types](#available-types). ### Available types You can use the following types for your **input** ports: - **float** - **Int** - **uint** - **Vector** - **Vector2** - **Vector3** - **Vector4** - **Position** - **Direction**