# Get Attribute: seed Menu Path : **Operator > Attribute > Get Attribute: seed** The **Get Attribute: seed** returns the seed, which is a [standard attribute](Reference-Attributes.md), of a simulated element depending on [Location](Attributes.md#attribute-locations). This Operator outputs a unique seed which the Visual Effect Graph uses for random number calculations. [!include[](Snippets/Operator-GetAttributeOperatorSettings.md)] ## Operator properties | **Output** | **Type** | **Description** | | ---------- | -------- | ------------------------------------------------------------ | | seed | uint | The value of the seed attribute, based on **Location**.
If this attribute has not been written to, this Operator returns the default attribute value. | ## Details The value the attribute returns uses the system’s space (either local-space or world-space).