# Clamp Menu Path : **Operator > Math > Clamp > Clamp** The **Clamp** Operator limits an input value between a lower and upper bound. If the input value is greater than **Max**, this Operator returns **Max**. If the input value is less than **Min**, this Operator returns **Min**. If the Input value is between **Max** and **Min**, the result is the same as the input. This Operator accepts input values of various types. For the list of types this Operator can use, see [Available Types](#available-types). **Min** and **Max** input can be either the same type as **Input** or a float. ## Operator properties | **Input** | **Type** | **Description** | | --------- | --------------------------------------- | ------------------------------------------------------------ | | **Input** | [Configurable](#operator-configuration) | The value this Operator evaluates. | | **Min** | [Configurable](#operator-configuration) | The minimum value of the clamp. An input of either float type or the same type as **Input**. | | **Max** | [Configurable](#operator-configuration) | The maximum value of the clamp. An input of either float type or the same type as **Input**. | | **Output** | **Type** | **Description** | | ---------- | --------- | ------------------------------------------------------------ | | **Out** | Dependent | The input restricted to a value between **Min** and **Max**.
The **Type** changes to match the type of **Input**. | ## Operator configuration To view the Operator’s configuration, click the **cog** icon in the Operator’s header. For input, you can choose a type beyond all [Available Types](#available-types). ### Available types You can use the following types for your **input** ports: - **Float** - **Int** - **uint** - **Vector** - **Vector2** - **Vector3** - **Vector4** - **Position** - **Direction**