Experimental: This feature is currently experimental and is subject to change in later major versions. To use this feature, enable Experimental Operators/Blocks in the Visual Effects tab of your Project's Preferences.
# GPU Event Menu Path : **Context > GPUEvent** The **GPU Event** Context allows you to spawn new particles from particular Blocks in Update or Initialize Contexts. ## Context settings | **Settings** | **Type** | **Description** | | ------------ | -------- | ------------------------------------------------------------ | | **Evt** | GPUEvent | Connection from a [Block](Blocks.md) that triggers a GPU Event. The blocks that trigger a GPU Event are:
• **Trigger Event Always**.
• **Trigger Event On Die**.
• **Trigger Event Rate** | ## Flow | **Port** | **Description** | | -------------- | ------------------------------------------------------------ | | **SpawnEvent** | Connection to an [Initialize](Context-Initialize.md) Context. Flow anchors from a Spawn Context and a GPU Event cannot mix. |