Experimental: This feature is currently experimental and is subject to change in later major versions. To use this feature, enable Experimental Operators/Blocks in the Visual Effects tab of your Project's Preferences.
# GPU Event
Menu Path : **Context > GPUEvent**
The **GPU Event** Context allows you to spawn new particles from particular Blocks in Update or Initialize Contexts.
## Context settings
| **Settings** | **Type** | **Description** |
| ------------ | -------- | ------------------------------------------------------------ |
| **Evt** | GPUEvent | Connection from a [Block](Blocks.md) that triggers a GPU Event. The blocks that trigger a GPU Event are:
• **Trigger Event Always**.
• **Trigger Event On Die**.
• **Trigger Event Rate** |
## Flow
| **Port** | **Description** |
| -------------- | ------------------------------------------------------------ |
| **SpawnEvent** | Connection to an [Initialize](Context-Initialize.md) Context. Flow anchors from a Spawn Context and a GPU Event cannot mix. |