using NUnit.Framework; namespace UnityEngine.Rendering.HighDefinition.Tests { class ScalableSettingValueTests { [Test] public void ValueWorkWithOverride() { var setting = new ScalableSetting(new[] { 1, 2, 3 }, ScalableSettingSchemaId.With3Levels); var value = new ScalableSettingValue { useOverride = true, @override = 4 }; Assert.AreEqual(4, value.Value(setting)); } [Test] public void ValueWorkWithLevel() { var setting = new ScalableSetting(new[] { 1, 2, 3 }, ScalableSettingSchemaId.With3Levels); var value = new ScalableSettingValue { useOverride = false, @override = 4, level = 1, }; Assert.AreEqual(2, value.Value(setting)); } [Test] public void CopyToWorks() { var value1 = new ScalableSettingValue { useOverride = false, @override = 4, level = 1, }; var value2 = new ScalableSettingValue(); value1.CopyTo(value2); Assert.AreEqual(value1.level, value2.level); Assert.AreEqual(value1.useOverride, value2.useOverride); Assert.AreEqual(value1.@override, value2.@override); } } }