namespace UnityEngine.Rendering.HighDefinition { /// /// Use this components to define a proxy volume for the reflection probes. /// [HelpURL(Documentation.baseURL + Documentation.version + Documentation.subURL + "Reflection-Proxy-Volume" + Documentation.endURL)] [AddComponentMenu("Rendering/Reflection Proxy Volume")] public class ReflectionProxyVolumeComponent : MonoBehaviour { [SerializeField] ProxyVolume m_ProxyVolume = new ProxyVolume(); /// Access to proxy volume parameters public ProxyVolume proxyVolume => m_ProxyVolume; } }