**Tangent World Space** The direction of anisotropy in world space. This stretches the specular highlights in the given direction. • **Material** set to **Lit**
• **Material Type** set to **Anisotropy**
• **Fragment Normal Space** set to **World**
Or
• **Material** set to **StackLit**
• **Fragment Normal Space** set to **World**
Or
• **Material** set to Fabric and **Material Type** set to **Silk**
• **Fragment Normal Space** set to **World** CoordinateSpace.World