# Transform (Position) Menu Path : **Operator > Math > Geometry > Transform (Position)** The **Transform (Position)** Operator applies a transformation to a position to offset, rotate, or scale it. For example, this is useful if you want to spawn particles in a circle and then rotate the circle: ![](Images/Operator-Transform(Position)Example.png) ## Operator properties | **Input** | **Type** | **Description** | | ------------- | --------- | ---------------------------------------------------- | | **Transform** | Transform | The Transform this Operator applies to the Position. | | **Position** | Position | The Position this Operator transforms. | | **Output** | **Type** | **Description** | | ---------- | -------- | --------------------------------------- | | **pos** | Position | The result of the transformed Position. |