# HDRP Sample Projects To explore more complex usages of the High Definition Render Pipeline (HDRP), you have access to several fully interactive Unity Projects. These projects are hosted on Unity Technology's GitHub. When you clone the Project's repository, make sure to use git or a git client. This is because if you use the Green button on the GitHub website, it does not download all the Assets. ## Fontainebleau https://github.com/Unity-Technologies/FontainebleauDemo ![Fontainebleau](Images/HDRPDemos-Fontainebleau.png) This Project demonstrates how to use Photogrammetry to create game ready Assets. From Unity 2020.1, Fontainebleau will no longer receive updates; Unity 2019.4 is the last supported version. Graphics Features used : * Shader Graph (Wind animation) * Contact Shadows * SubSurface Scattering, Hair and Fabric Shaders (third person character) * Volumetric fog Relevant links : * [Photogrammetry](https://unity.com/solutions/photogrammetry) * [Photogrammetry in Unity: Making Real-World Objects into Digital Assets](https://blogs.unity3d.com/2018/03/12/photogrammetry-in-unity-making-real-world-objects-into-digital-assets/) * [Creating Assets with Photogrammetry using a rotating surface](https://blogs.unity3d.com/2019/03/11/creating-assets-with-photogrammetry-using-a-rotating-surface/) * [Siggraph 2017 - Photogrammetry workflow and the tech behind the de-lighting tool](https://www.youtube.com/watch?v=Ny9ZXt_2v2Y) ## Spaceship https://github.com/Unity-Technologies/SpaceshipDemo ![Spaceship](Images/HDRPDemos-Spaceship.png) This Project demonstrates how to use the Visual Effect Graph to create interactive AAA grade Visual Effects. Graphics features used : * Visual Effect Graph * Volumetric fog * Area Lights * Decals * Screen Space reflections * GPU Lightmapper Relevant links : * [Now Available: The Spaceship Demo Project using VFX Graph and High-Definition Render Pipeline](https://blogs.unity3d.com/2019/08/19/now-available-the-spaceship-demo-project-using-vfx-graph-and-high-definition-render-pipeline/) * [VFX Graph: building visual effects in the Spaceship Demo | Unite Now 2020](https://www.youtube.com/watch?v=Od16mcOzl2M) * [Visual Effect Graph Samples](https://blogs.unity3d.com/2019/03/06/visual-effect-graph-samples/) ## VR Alchemy Lab https://github.com/Unity-Technologies/VRAlchemyLab ![VR Alchemy Lab](Images/HDRPDemos-VRAlchemyLab.png) This Project shows the use of HDRP rendering features in the context of a VR interactive demo. Graphics features used : * Visual Effect Graph * Shader Graph * Refraction * Custom Render Texture * Custom Pass * Object Motion Blur * Decals